Build for Seattle Indies Show & Tell

I’m showing the game at Seattle Indies Show & Tell tomorrow at the Living Computer Museum, so I made a new build with the changes I’ve made in the last couple weeks:

  • Made 3D models for all the upgrade icons.
  • Did some work on main menu flow so you can just mash buttons to get back into the game.
  • Added a girl character that you play as 50% of the time.
  • Added a soundtrack to the main menu.
  • Vehicles and fire hydrants react to the player hitting them while unarmed.
  • Cool skull over the gate to the boss room.
  • More quality options.