This is something I’ve been meaning to get around to for a long time.
This is the first weapon that attaches to the left hand instead of the right hand. The shield also attaches to the left hand—hopefully I’ll be able to get it looking okay when you’re holding both the shield and the bow.
This is also the first weapon that I made a custom animation for. The wand, sword, punching, and all the other held weapons use the same animation.
This is still a little rough. In particular the string on the bow doesn’t animate, and also intersects the player geometry. But when you’re playing I think you might just not notice that.