Gameplay Video #3

Here’s some gameplay I recorded last weekend. This represents almost two months of work since the last video. Some of the highlights:

  • Lots of new art. Room interiors, cars, fire hydrants, road blockers, item pickups, bombs, and more!
  • New weapons: bow and arrow, baseball bat, frying pan, stick, hockey stick, etc.
  • New enemies: Turrets, robots, drones.
  • Simplified inventory system.
  • Simplified controls.
  • The city is much more maze-like, with a golden path to follow right to the end and side paths that have treasures hidden in them.
  • You can buy stuff from stores.
  • Added bosses (just bigger versions of other enemies for now).
  • Rolling into pots makes them break.
  • Added batteries to power secondary weapons (wand and bow and arrow).
  • Added labels on the ground to help you figure out where to go.

Author: Miller

Independent video game developer. Formerly Halo, Age of Empires.