New Attack Animation

This has two animations that it toggles between, one for swinging from the right and one from the left.

Hit detection on enemies is physics-based, so since this new animation has a wider stroke you should have an easier time hitting enemies.

I added a little bit of easing to the lunge so you move faster at the beginning of the attack and slower toward the end of it.

sword-animation

Author: Miller

Independent video game developer. Formerly Halo, Age of Empires.