New Dungeon Minimap


I’m working on a new minimap to replace the old radar-style minimap. It shows which rooms you’ve explored and where there are hallways that you haven’t explored yet. I don’t think the old minimap was actually that helpful for navigating around the dungeon. People would often get lost once they had cleared out most of the rooms. Hopefully something like this will help people keep track of where they want to go next.

I don’t have a replacement minimap for the overworld. For now I’ll just leave it without one and see if people can still figure out that they’re supposed to go to the dungeon even without the blinking navpoint on it. Eventually I could create a similar grid-based map for the overworld but it’s a lot more linear than the dungeons so maybe it won’t need it.

Author: Miller

Independent video game developer. Formerly Halo, Age of Empires.